HAcKed

@import url(“https://fonts.googleapis.com/css?family=Montserrat:100”);
html,
body,
h1 {
padding: 0;
margin: 0;
font-family: “Montserrat”, sans-serif;
}

#app {
background: #0a0a0a;
height:100vh;
widht:100%;
margin: 0;
padding: 0;
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
background: linear-gradient(rgba(10, 10, 10, 0.6), rgba(0, 0, 0, 0.9)), repeating-linear-gradient(0, transparent, transparent 2px, black 3px, black 3px), url(“https://cutewallpaper.org/21/kali-linux-dragon-wallpaper/Download-Kali-Linux-Wallpapers-Free-Grepitout.jpg”);
background-size: cover;
background-position: center;
z-index: 1;
}

#wrapper {
text-align: center;
}

.sub {
color: #64dcdc;
letter-spacing: .8em;
}
.footer {
position: fixed;
left: 0;
bottom: 0;
width: 100%;
color: white;
text-align: center;
}
.fa {
padding: 20px;
font-size: 30px;
width: 50px;
text-align: center;
text-decoration: none;
margin: 5px 2px;
}

.fa:hover {
opacity: 0.7;
}
.fa-reddit {
color: white;
}

/* Our mixin positions a copy of our text
directly on our existing text, while
also setting content to the appropriate
text set in the data-text attribute. */
.glitch {
position: relative;
color: white;
font-size: 2.5em;
letter-spacing: 0.5em;
/* Animation provies a slight random skew. Check bottom of doc
for more information on how to random skew. */
animation: glitch-skew 1s infinite linear alternate-reverse;
}
.glitch::before {
content: attr(data-text);
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
left: 2px;
text-shadow: -2px 0 #ff00c1;
/* Creates an initial clip for our glitch. This works in
a typical top,right,bottom,left fashion and creates a mask
to only show a certain part of the glitch at a time. */
clip: rect(44px, 450px, 56px, 0);
/* Runs our glitch-anim defined below to run in a 5s loop, infinitely,
with an alternating animation to keep things fresh. */
animation: glitch-anim 5s infinite linear alternate-reverse;
}
.glitch::after {
content: attr(data-text);
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
left: -2px;
text-shadow: -2px 0 #00fff9, 2px 2px #ff00c1;
animation: glitch-anim2 1s infinite linear alternate-reverse;
}

/* Creates an animation with 20 steaps. For each step, it calculates
a percentage for the specific step. It then generates a random clip
box to be used for the random glitch effect. Also adds a very subtle
skew to change the ‘thickness’ of the glitch.*/
@keyframes glitch-anim {
0% {
clip: rect(68px, 9999px, 6px, 0);
transform: skew(0.59deg);
}
5% {
clip: rect(65px, 9999px, 94px, 0);
transform: skew(0.65deg);
}
10% {
clip: rect(17px, 9999px, 38px, 0);
transform: skew(0.85deg);
}
15% {
clip: rect(15px, 9999px, 80px, 0);
transform: skew(0.79deg);
}
20% {
clip: rect(87px, 9999px, 11px, 0);
transform: skew(0.74deg);
}
25% {
clip: rect(89px, 9999px, 54px, 0);
transform: skew(0.71deg);
}
30% {
clip: rect(17px, 9999px, 58px, 0);
transform: skew(0.1deg);
}
35% {
clip: rect(86px, 9999px, 24px, 0);
transform: skew(0.93deg);
}
40% {
clip: rect(92px, 9999px, 84px, 0);
transform: skew(0.16deg);
}
45% {
clip: rect(81px, 9999px, 56px, 0);
transform: skew(0.04deg);
}
50% {
clip: rect(37px, 9999px, 61px, 0);
transform: skew(0.52deg);
}
55% {
clip: rect(1px, 9999px, 3px, 0);
transform: skew(0.33deg);
}
60% {
clip: rect(71px, 9999px, 73px, 0);
transform: skew(0.45deg);
}
65% {
clip: rect(65px, 9999px, 4px, 0);
transform: skew(0.99deg);
}
70% {
clip: rect(82px, 9999px, 81px, 0);
transform: skew(0.3deg);
}
75% {
clip: rect(40px, 9999px, 90px, 0);
transform: skew(0.72deg);
}
80% {
clip: rect(95px, 9999px, 57px, 0);
transform: skew(0.91deg);
}
85% {
clip: rect(18px, 9999px, 67px, 0);
transform: skew(0.98deg);
}
90% {
clip: rect(78px, 9999px, 95px, 0);
transform: skew(0.68deg);
}
95% {
clip: rect(6px, 9999px, 55px, 0);
transform: skew(0.07deg);
}
100% {
clip: rect(40px, 9999px, 35px, 0);
transform: skew(0.56deg);
}
}
@keyframes glitch-anim2 {
0% {
clip: rect(96px, 9999px, 30px, 0);
transform: skew(0.39deg);
}
5% {
clip: rect(27px, 9999px, 74px, 0);
transform: skew(0.83deg);
}
10% {
clip: rect(1px, 9999px, 16px, 0);
transform: skew(0.46deg);
}
15% {
clip: rect(82px, 9999px, 74px, 0);
transform: skew(0.89deg);
}
20% {
clip: rect(14px, 9999px, 61px, 0);
transform: skew(0.87deg);
}
25% {
clip: rect(74px, 9999px, 38px, 0);
transform: skew(0.18deg);
}
30% {
clip: rect(23px, 9999px, 78px, 0);
transform: skew(0.28deg);
}
35% {
clip: rect(80px, 9999px, 78px, 0);
transform: skew(0.38deg);
}
40% {
clip: rect(50px, 9999px, 54px, 0);
transform: skew(0.18deg);
}
45% {
clip: rect(18px, 9999px, 66px, 0);
transform: skew(0.46deg);
}
50% {
clip: rect(64px, 9999px, 88px, 0);
transform: skew(0.8deg);
}
55% {
clip: rect(26px, 9999px, 65px, 0);
transform: skew(0.29deg);
}
60% {
clip: rect(94px, 9999px, 19px, 0);
transform: skew(0.89deg);
}
65% {
clip: rect(76px, 9999px, 12px, 0);
transform: skew(0.69deg);
}
70% {
clip: rect(10px, 9999px, 38px, 0);
transform: skew(0.46deg);
}
75% {
clip: rect(58px, 9999px, 49px, 0);
transform: skew(0.44deg);
}
80% {
clip: rect(88px, 9999px, 49px, 0);
transform: skew(0.27deg);
}
85% {
clip: rect(18px, 9999px, 20px, 0);
transform: skew(0.51deg);
}
90% {
clip: rect(37px, 9999px, 58px, 0);
transform: skew(0.53deg);
}
95% {
clip: rect(89px, 9999px, 63px, 0);
transform: skew(0.76deg);
}
100% {
clip: rect(51px, 9999px, 27px, 0);
transform: skew(0.68deg);
}
}
@keyframes glitch-skew {
0% {
transform: skew(2deg);
}
10% {
transform: skew(5deg);
}
20% {
transform: skew(1deg);
}
30% {
transform: skew(-4deg);
}
40% {
transform: skew(0deg);
}
50% {
transform: skew(3deg);
}
60% {
transform: skew(1deg);
}
70% {
transform: skew(-4deg);
}
80% {
transform: skew(-3deg);
}
90% {
transform: skew(-3deg);
}
100% {
transform: skew(-4deg);
}
}

button{
cursor: pointer;
font-family:Tahoma;
font-weight: bold;
font-size:14px;
background-color:#00ffff;
color:blue;
padding: 13px 6px;
}

HacK It!

Pentester . Developer . Exploiter .

var button = document.getElementById(“button”);
var audio = document.getElementById(“player”);

button.addEventListener(“click”, function(){
if(audio.paused){
audio.play();
button.innerHTML = “Pause”;
} else {
audio.pause();
button.innerHTML = “Play”;
}
});